PARTNERSHIP

FREE COPY OF THE GAME

Whatever the size of your channel is, you will receive a free copy of the game. Note: you have to stream Relow at least one time.

STEAM KEYS FOR GIVEAWAYS

Receive up to 100 Steam keys for giveaways. Note: you have to stream Relow at least one time; channel size: medium

YOUR CHANNEL AS GUN CHARM

Every player of Relow can equip the charm of your channel’s logo. Note: channel size: medium; you have to stream Relow at least one time; gun charm is removed after a week without a Relow stream on your channel; if your channel size is big it will last forever.

YOUR CHANNEL AS OUTFIT

Every player if Relow can equip the outfit of your channel (head, chest and legs according to channel size). Note: only for medium/big-sized channels. It will last forever

TV ADS

In the center of every map there’s a Big Screen ADS TV. Contact me for more info: info@tommasoromano.com

HOW DOES IT WORK?

We provide you a bit.ly link (e.g. bit.ly/yourChannel) to Relow Steam Page. PPC (Pay Per Click) is up to 3$ (according to channel size). The more you stream/create videos of Relow, the more you earn.

Example: You made a stream, 1000 people click the bil.ly link and buy the game; We receive around 5000$ (Steam share is 70% to devs + TAX) and We will pay you up to 3000$ which is more than 60% of the total!

WHY BIT.LY?

Bit.ly provides a powerful dashboard with accurate stats: it recognizes multiple clicks per user and merges them, it identifies the click origin (website and location), etc.

PAYMENT

Payment Threshold is 500$ but it can be changed according to your preferences. Payments are scheduled to be sent 30 days after the end of the month (according to steam payment), for example February’s payments are targeted for April 30th, March’s for May 30th, etc. Timing may be impacted by receiving bank or PayPal.

CAN YOU TRUST US?

Yes and that’s why. You will receive a free key to play the game; if the gameplay applies to your channel audience we can give you a small deposit from 100$ (according to channel size) before the stream.

We’ve already worked with Steelseries (link) and Alienware (link).