PATCH NOTES


September 14, 2019

PATCH NOTES 2

GAMEPLAY
– Tried to fix the bug when another player spawns
– Optimized the overall game (cable renderers, particle systems, scripts) gaining at last 100FPS
– Added shotgun explosion effect if the shots are out of range

SKINS
– Added 2 more special skins

AUDIO
– Created revolver shot sound
– Created shotgun shot sound
– Fixed shield audio
– Fixed hitmarker audio
– Fixed killmarker audio
– Fixed announcer audio

SETTINGS
– Created VSync option

UI
– Fixed bug where countdown text doesn’t work


August 31, 2019

PATCH NOTES 1

HIGHLIGHTS
(Revlover and Shotgun reload animation)

WEAPONS
– Added a new Primary Weapon: Single action Revolver
– Added a new Secondary Weapon: Double Barreled Shotgun
– Added a new Gadget: Grappling Hook to catch enemies

SKINS
– Create the skin system
– Added 10 progression skins
– Added 4 special skins
– Added 1 mastery skin

CHARACTER
– Added 2 new cosmetics

ENVIRONMENT
– Added the “big screen island” in the center of the arena
– Optimized LODs gaining at least 30FPS

GAMEPLAY
– Decreased jump force
– Decreased sprint force
– Fixed explosion bug
– Added gun sway
– Added gun tilt
– Fixed bug where you can move and shoot while you are in pause
– Remove camera movements while shooting

UI
– Improved UI customization
– Create a new health-bar
– Added loadout in game images
– Improved hit damage indicator
– Added an indicator to show the place of your death
– Improved first page panel
– Fixed the aspect ratio UI at 16:9
– Added key binding panel in settings (not editable yet)
– Improved final match screen

AUDIO
– Created audio system
– Added audio settings (master, sfx, music)
– New main menu soundtrack
– Fixed bug where rocket does a strange sound